4/3/2023 0 Comments Black mage time battlemage![]() In the late game Shades of Black is a tool to reach mobs that you can't attack. Shades of Black allows you to cast a random black magic spell including some of the most powerful spells in the game. Shades of Black can be used early on in the game for some really great damage. When "Self: Bravery" is set as a gambit, Bravery will almost always be active for your character while you are fighting. "Self: Bravery" increases your character's physical damage by thirty percent. When an ally has the negative status effect Slow, a common status effect, instead of using an item or Esuna to cure it, you can cast Haste on your character and replace the Slow with the beneficial status effect Haste. When you have the maximum effect of a weakening technick, you can change the gambit to a different weakening technick. The "HP>100,000" part of the gambit will keep you from using weaken technicks on the weaker mobs with less hp. A great gambit for Time Battlemage or Foebreaker is "Foe: HP>100,000->Addle" or the weakening technick of choice such as Wither, Expose, or Shear. They have all four weakening technicks, similar to Foebreaker, Haste and Float early on, Curaja and Arise, Green Magicks like Bubble, the ability to hit flying mobs with poles, the hp and damage of a Monk, and all 3 swiftness licenses. Monk/Time Battlemage is kind of a jack of all trades similar to Red Mage. It does however have a longer cast animation which is why the Shock spell is recommended for single target with no elemental weaknesses.ġ. Scathe is the strongest spell for hitting multiple enemies that do not have an elemental weakness. Elemental staves will increase the damage by another fifty percent. ![]() Elemental weaknesses give a two times damage increase for the spell. F or Black Mage's elemental spell gambits always target enemy weaknesses. Order does however matter when using elemental vulnerability gambits such as "Foe: fire-vulnerable->Firaga" because monsters can be vulnerable to multiple elements. Whether "Foe: ice-weak->Blizzaga" or "Foe: lightning-weak-> Thundaga" is first, the gambit will always cast the spell that the enemy is weak to. 3. The order for gambits targeting elemental weaknesses doesn't matter because enemies can only have one elemental weakness. 2. All of your characters can have a Raise, Phoenix Down, or Arise gambit so don't worry about having a resurrection gambit on multiple characters, the gambit system will only have one of your characters attempt to resurrect. The gambit "Foe: status reflect->Attack" keeps you from having strong spells reflected back at your party. It might just save you when there is a random monster or boss that puts up Reflect during a difficult fight. To cure Disease use a Serum, a Cleanse, or a Remedy (with Remedy Lore 3 unlocked) and place it near the top of your White Mage's priority list as curing it is significantly more important than healing.ġ. ![]() Remedies have a much faster cast rate than Esuna, can be used by other characters to keep your White Mage healing, and will save your healer's mp. Remedies are much better to use than the Esuna spell when curing negative status effects. 3. The amount of health required to cast Curaja will change throughout the game so don't be afraid to change it up, as needed, for the harder fights. The sixty percent hp Curaja gambit shown above is set rather high for the final stage of trial mode. When a character is killed, and you then resurrect and heal them, and then your White Mage takes the time to reapply a new Bubble spell, many times, your character will be dead before you even finish casting Bubble. I highly recommend using a different mage to cast Bubble such as a Red Mage, Black Mage, or Time Battlemage to keep your White Mage healing. 2. It is usually better to have a different caster than your White Mage cast your Bubble spells. ![]() You would just need to set the Protect gambit at a lower priority than your healing. When a character is revived, Protect will automatically be cast on them when set as a gambit. It will also save your White Mage's mp with less damage taken. A gambit for Protect, especially on boss fights, will help keep your characters alive during fights.
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